As the protagonist gains a level, he is given skill points allotted to five different statistics which alter how he performs in battle. The party gains experience points and levels up by winning battles and completing quests. Battles take place from a first-person perspective, and are triggered either through story sequences or encountering enemy sprites in the environment. Navigation is done from a third-person perspective through local environments and using an overhead worldmap. The setting, most demons, and a large number of mechanics are carried over from the game's predecessor Shin Megami Tensei IV. In Shin Megami Tensei IV: Apocalypse, the player takes control of a demon hunter named Nanashi as they explore a variety of locations including a post-apocalyptic Tokyo and the Medieval kingdom of Mikado. A battle in Shin Megami Tensei IV: Apocalypse, showing the enemy, the party, and a chosen Partner performing an action.
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